Publications

L4P: Towards Unified Low-Level 4D Vision Perception
Unmasking Puppeteers: Leveraging Biometric Leakage to Expose Impersonation in AI-Based Videoconferencing
Zero-Shot Monocular Scene Flow Estimation in the Wild
FoundationStereo: Zero-Shot Stereo Matching
Avatar Fingerprinting for Authorized Use of Synthetic Talking-Head Videos
Zero-shot Pose Transfer for Unrigged Stylized 3D Characters
Watch It Move: Unsupervised Discovery of 3D Joints for Re-Posing of Articulated Objects
Efficient Geometry-aware 3D Generative Adversarial Networks
Noise-Aware Video Saliency Prediction
Binary TTC: A Temporal Geofence for Autonomous Navigation
Neural Trajectory Fields for Dynamic Novel View Synthesis
Generative View Synthesis: From Single-view Semantics to Novel-view Images
Meshlet Priors for 3D Mesh Reconstruction
Bi3D: Stereo Depth Estimation via Binary Classifications
Extreme View Synthesis
Video Stitching for Linear Camera Arrays
Pixel-Adaptive Convolutional Neural Networks
A Fusion Approach for Multi-Frame Optical Flow Estimation
Tackling 3D ToF Artifacts Through Learning and the FLAT Dataset
Separating Reflection and Transmission Images in the Wild
Reblur2Deblur: Deblurring Videos via Self-Supervised Learning
Reconstructing Intensity Images from Binary Spatial Gradient Cameras
Retrieving Gray-Level Information from a Binary Sensor and its Application to Gesture Detection
Locally Non-Rigid Registration for Mobile HDR Photography
Simulating the Visual Experience of Very Bright and Very Dark Scenes
FlexISP: A Flexible Camera Image Processing Framework
Dynamic Image Stacks
HDR Deghosting: How to deal with Saturation?
Metering for Exposure Stacks